Banishers: Ghosts of New Eden Was Not a AAA Production, Developed in 4-5 Years (2024)

Banishers: Ghosts of New Eden Was Not a AAA Production, Developed in 4-5 Years (1)

Don’t Nod took its second crack at the action RPG genre withBanishers: Ghosts of New Edenearlier this year, and as those who’ve played it will tell you, it was a far more successful one than the first. Unlike the rough-around-the-edgesVampyr,Banishersturned out to be a sizeable, engaging game with plenty of depth- but in spite of the scope of the project, Don’t Nod says that it wasn’t actually a full-blown AAA production.

Speaking during a recent interview with MP1st, narrative director Stéphane Beauverger described Banishers: Ghosts of New Edenas “a nicely crafted AA game.”

“Banishers is not an AAA game, it’s a nicely crafted AA game – and we are proud of it,” he said. “We have the will and passion to deliver a great experience to the audience, hence the large size of the map, and the huge amount of content.”

Beauverger added that, unlike Don’t Nod’s narrative-driven games likeLife is Stange, Banishersalso owed itself to have a wider structure and greater breadth of content.

“The game structure also depends on the nature of the game we make,” he said. “Story-driven games like Life is Strange or Tell Me Why are more in need of a linear structure. With Banishers, we felt it was necessary to open the world and let the players investigate the mysteries of New Eden at their own pace, and in the order they were more comfortable with. Hence the more open structure of the game.”

Given the scope ofBanisherscompared to Don’t Nod’s past projects, it’s no surprise that it was also in development for quite some time, with Beauverger revealing that the game was in the works for a 4-5 year period.

“It is not easy to define the full development time for a game, it really depends how you consider it,” he said. “From scratch? From the very first idea written down with a pencil and a paper during the first conception phase? From the first playable sequence? And even after the release, people are still working on the game, like working on patches. Let’s say that it took between four and five years to create Banishers.”

Recently, Beauverger also said that though there’s no guarantees thatBanisherswill get a sequel, Don’t Nod views it as “the first step of a franchise.”

Banishers: Ghosts of New Edenis available on PS5, Xbox Series X/S, and PC. Read our review of the game through here.

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Banishers: Ghosts of New Eden Was Not a AAA Production, Developed in 4-5 Years (2024)

FAQs

Is Banishers Ghosts of New Eden AAA? ›

"Banishers is not an AAA game, it's a nicely crafted AA game," says narrative director Stéphane Beauverger. Don't Nod took its second crack at the action RPG genre with Banishers: Ghosts of New Eden earlier this year, and as those who've played it will tell you, it was a far more successful one than the first.

What is the difficulty in Banishers Ghosts of New Eden? ›

All difficulty settings in Banishers Ghosts of New Eden

You will be given five options: Story mode, Easy mode, Normal mode, Hard mode, and Very Hard mode. Story: The Story difficulty is low, and this level is designed for players who prefer enjoying the narrative rather than focusing on combat aspects.

How long is Banishers Ghosts of New Eden? ›

When focusing on the main objectives, Banishers: Ghosts of New Eden is about 20½ Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 59 Hours to obtain 100% completion.

Is Banishers Ghost of New Eden worth it on Reddit? ›

Banishers: Ghosts of New Eden is an impressive game that showcases DON'T NOD's mastery of storytelling. It's a delightful combination of heartbreaking storytelling and fluid gameplay. I can definitely recommend it. Banishers: Ghosts of New Eden is a journey into a wonderfully dark, serious and sometimes harsh world.

What is the Banishers Ghosts of New Eden update? ›

Banishers: Ghosts of New Eden Update 1.4 Patch Notes. Adjusted the behavior of certain enemies and bosses that could make combat much easier in rare configurations. Fixed cases where enemies could not reach the player or remained invisible.

Is Banishers a horror game? ›

Banishers: Ghosts of New Eden definitely sets the tone for terror, even if it isn't throughout the entirety of the game. Now, I've dipped my toes in the land of horror video games again after many, many years.

How many endings are there in Banishers: Ghosts of New Eden? ›

Banishers' four endings are categorized by the path players choose at the start, and their ability to adhere to that choice. While both can be faithfully accomplished, the Ascend and Resurrection pathways feature additional endings, should players falter on the path.

How many quests are in Banishers: Ghosts of New Eden? ›

It has a total of 16 main quests that must be completed to successfully finish the game.

How many cases are in Banishers Ghost of New Eden? ›

Banishers Ghosts of New Eden length

You've got to solve at least seven Haunting Cases along the way, but there are 23 cases to solve in total, along with plenty of other things to cross off the list in each region of the map.

Is Banishers ghost of New Eden linear? ›

That said, while Banishers: Ghosts of New Eden is technically an open world game, it's remarkably linear for most of the time.

Will there be a sequel to Banishers Ghosts of New Eden? ›

It seems that Don't Nod might be planning on creating a whole franchise of Banishers and releasing a sequel to Banishers: Ghosts of New Eden, which was launched on February 12, 2024.

Is Banishers Ghosts of New Eden souls-like? ›

So, to answer the main question, NO, Banisher: Ghost of New Eden is not quite a souls-like game.

Is Banishers Ghosts of New Eden open world? ›

Banishers is a semi-open world! One of the annoying types. Pretty lenghty ones, a lot of running and backtracking. Quite empty and lifeless, too.

Does Banishers Ghosts of New Eden have romance? ›

While players are rewarded for exploration here, Banishers is more combat- and decision-orientated. Protagonists Antea Duarte and Red mac Raith are a pair of ghost hunters who are romantically involved.

Is Banishers on Game Pass? ›

Can fans play Banishers Ghosts of New Eden on Xbox Game Pass? Banishers Ghosts of New Eden is not on the Xbox Game Pass catalog.

Where is Antea Duarte from? ›

Red mac Raith and Antea Duarte, of Scottish and Cuban origin respectively, are a pair of committed lovers and globe-trotting ghost hunters who are the eponymous leads of Don't Nod's Banishers: Ghosts of New Eden.

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